excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far
excessunrated: tomsbakery: stevencrewniverse: What is a “Distance Model”? When a character is seen in the distance, too much line complexity will create an over-complicated image. We drop detail to simulate the effect of seeing a character far