biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead
biggaybunny: In Fallout 4, a common problem when traveling with companions is encountering radstags. Radstags (essentially, fallout-ified deer) are marked as “hostile” to the player, but in most cases only attempt to flee from the player instead