So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537
So why was the The Sci-Fi Samurai Katana Swords created as default to have SubD3 and 8K resolution textures?(I only got 1 Katana sword here, the 4 others are instances)Swords - 8K SubD3 (default) [bottom right] Geometry memory consumption: 390.537