retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot
retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot
retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot
retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot
retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot
retronator: I wrote about Moonlighter last June when I backed it on Kickstarter. Heavily inspired by Zelda: The Minish Cap (can you tell? :)), it pulls a unique twist on the world-exploring, dungeon-crawling formula. Instead of dumping gathered loot