eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters
eviipaiadin: probablybardrpgideas: probablybadrpgideas: Why bother looking up new monsters when you can just double the amount of goblins-per-encounter each time the players level up? I did the math and a deadly encounter for 20th level characters